Nintendo ROMs to Download for free on your PC, Mac and mobile devices. Play NES games like Super Mario Bros 3, Super Mario Bros, Zelda - The Legend Of Zelda and Contra.
NES Emulator for Mac OS X
Nintendo 8-bit Famicom/ NES emulators. As for its Japanese name, this game version of Nintendo is called Famicom (Family Computer). It was designed and created by Masayaki Uemura. During the planning stage, the maker thought much about the affordability of the item. Because of this, the Famicom used the 8-bit 6502 microprocessor even if the16-bit system was already popular during the time.
Additionally, it produced 52 colors even if different platforms only produced 16. This version was introduced in New York in 1985 in a low retail price and with a new name. This version was then called as Nintendo Entertainment System (NES). It cost $159 at the time and comes with 20 software titles. Even more, it was sold together with 2 joypad controllers, light gun, Duck Hunt and Super Mario Brothers games, and a Robotic Operating Buddy (ROB).
FakeNES
This emulator is a universal binary and runs for Intel Mac and PowerPC. It is an Open Source NES Emulator. Because it is written in C, it can easily be ported to other platforms. However, it still needs a fast Mac to be able to do so. Even more, it has an interface that is not Mac-like but functional.
FCE Ultra
Same as the earlier mentioned emulator, FCE Ultra is also an Open Source NES Emulator. It is also a universal binary and runs for PowerPC and Intel Mac. Its source code is already available during the download process. It also has two Mac OS front-ends which make the emulator easier to operate. These graphical front-ends are NekoLauncher FCEU and FCE Ultra OSX.
FCE Ultra OSX
This is a graphical front-end of Mac OS in relation to Open Source NES Emulator, FCE Ultra. Because of this front-end, the FCE Ultra emulator does not need to work in command line anymore. Similar to FCE Ultra, it is also a universal binary and works on Intel Mac and Power PC.
MacFC
This is created by T. Aoyama and is the Japanese version of the emulator. Also, it is available for Mac only. When it is used with Intel Mac, some features are compromised and do not run efficiently. This is because the emulator runs only through Rosetta.
MacFC English
The English version of MacFC and was created by Ben Boldt.
NESCafe
This emulator runs under Java script and can be derived to other platforms.
NES emulator for iPhone
Nestopia
So far, this is the emulator that is the most compatible to Mac OS X and uses Cycle Exact Emulation. Because of its latter feature, this emulator can run different titles with precise timing. However, it cannot run with other emulators. Its Windows version was created by Martin Freij and was later ported to Mac version by Richard Bannister. Like any other creations of Bannister, added features can be enjoyed only through Emulator Enhancer. This emulator is a universal binary and Mac OS 10.4 can enjoy it.
QuickNES
This emulator runs for Mac OS 9 and Mac OS X. It can also work well even with the slower machines. The most admirable feature of this emulator is its recording and playback system. This feature also allows selection of some parts of the game randomly and can even conduct re-recording. This version does not use the internal database to run some games. In fact, it just uses what is in the iNES file. Due to this, the emulator experiences some problems which other types do not have any problems in fixing.
FakeNES
This emulator is a universal binary and runs for Intel Mac and PowerPC. It is an Open Source NES Emulator. Because it is written in C, it can easily be ported to other platforms. However, it still needs a fast Mac to be able to do so. Even more, it has an interface that is not Mac-like but functional.
FCE Ultra
Same as the earlier mentioned emulator, FCE Ultra is also an Open Source NES Emulator. It is also a universal binary and runs for PowerPC and Intel Mac. Its source code is already available during the download process. It also has two Mac OS front-ends which make the emulator easier to operate. These graphical front-ends are NekoLauncher FCEU and FCE Ultra OSX.
FCE Ultra OSX
This is a graphical front-end of Mac OS in relation to Open Source NES Emulator, FCE Ultra. Because of this front-end, the FCE Ultra emulator does not need to work in command line anymore. Similar to FCE Ultra, it is also a universal binary and works on Intel Mac and Power PC.
MacFC
This is created by T. Aoyama and is the Japanese version of the emulator. Also, it is available for Mac only. When it is used with Intel Mac, some features are compromised and do not run efficiently. This is because the emulator runs only through Rosetta.
MacFC English
The English version of MacFC and was created by Ben Boldt.
NESCafe
This emulator runs under Java script and can be derived to other platforms.
NES emulator for iPhone
Nestopia
So far, this is the emulator that is the most compatible to Mac OS X and uses Cycle Exact Emulation. Because of its latter feature, this emulator can run different titles with precise timing. However, it cannot run with other emulators. Its Windows version was created by Martin Freij and was later ported to Mac version by Richard Bannister. Like any other creations of Bannister, added features can be enjoyed only through Emulator Enhancer. This emulator is a universal binary and Mac OS 10.4 can enjoy it.
QuickNES
This emulator runs for Mac OS 9 and Mac OS X. It can also work well even with the slower machines. The most admirable feature of this emulator is its recording and playback system. This feature also allows selection of some parts of the game randomly and can even conduct re-recording. This version does not use the internal database to run some games. In fact, it just uses what is in the iNES file. Due to this, the emulator experiences some problems which other types do not have any problems in fixing.
Features:
- NES emulator for OS X.
Nintendo NES Emulator
Requirements:
- OSX Games + Apple OS X Games & Emulators
SNES Emulator for Mac OS X
Super Nintendo Entertainment System / SNES
Even if it the Nintendo team for this version was still in their planning stage, the Super Nintendo Entertainment System (SNES) was pulled out for an urgent release when the 8-bit version started to decline on its sales in the year 1991. At that time, it was already clear for Masayaki Uemera, the version’s designer, that this game system should have an affordable production cost.
Even if it the Nintendo team for this version was still in their planning stage, the Super Nintendo Entertainment System (SNES) was pulled out for an urgent release when the 8-bit version started to decline on its sales in the year 1991. At that time, it was already clear for Masayaki Uemera, the version’s designer, that this game system should have an affordable production cost.
![Nes Nes](/uploads/1/2/6/2/126291113/254501564.jpg)
They needed to add $75 to the cost of each unit upon its release. However, the president of Nintendo, Hiroshi Yamauchi, did not like the idea. He, instead, thought of coming up with NES cartridge adapter but was never realized.
BSNES
The main goal of this emulator is to provide the best experience and most accurate emulation for SNES. This version requires an Intel Mac or G5 to run efficiently and fast enough. It cannot emulate some of the SNES games making it unable to play such games like the Star Fox’s Super FX. Because it is another creation of Richard Bannister, it needs the Emulator Enhancer to enjoy additional features. Also, it runs under universal binary.
SNES9x
This is a highly compatible emulator for SNES. It is a freeware and portable version which comes with different versions. It was initially ported by John Stiles to Mac platform. It runs under universal binary and Intel Mac and PowerPC users can enjoy it.
ZSNES
This is the most compatible emulator for SNES which is released in 2001. It is also the fastest but inaccurate in some technical aspects. This is available through Intel Macs. Originally, it was created for DOS and was later changed to Windows and Linux systems. The first version, the one for Mac OS X, was released in June 2006. A new and unofficial version was released on February 2007 by Krade, member of ZSNES board.
The main goal of this emulator is to provide the best experience and most accurate emulation for SNES. This version requires an Intel Mac or G5 to run efficiently and fast enough. It cannot emulate some of the SNES games making it unable to play such games like the Star Fox’s Super FX. Because it is another creation of Richard Bannister, it needs the Emulator Enhancer to enjoy additional features. Also, it runs under universal binary.
SNES9x
This is a highly compatible emulator for SNES. It is a freeware and portable version which comes with different versions. It was initially ported by John Stiles to Mac platform. It runs under universal binary and Intel Mac and PowerPC users can enjoy it.
ZSNES
This is the most compatible emulator for SNES which is released in 2001. It is also the fastest but inaccurate in some technical aspects. This is available through Intel Macs. Originally, it was created for DOS and was later changed to Windows and Linux systems. The first version, the one for Mac OS X, was released in June 2006. A new and unofficial version was released on February 2007 by Krade, member of ZSNES board.
Features:
- SNES emulator for OS X.
SuperNES Game Emulator
Requirements:
- OSX Games + Apple OS X Games & Emulators